If the two cards played are of equal value, then there is a 'war'. Both players place the next card of their pile face down (some variants have three face down cards) and then another card face-up. The owner of the higher face-up card wins the war and adds all the cards on the table to the bottom of their deck.Go to 'War' when the cards you flip are the same card.
However, it doesn't matter the suit of the card; its value of the card does matter. Two jacks can set up a War, or two or more tens can setup a war or even two aces can setup a war. For example, you both flip your cards and each of you flips over a '6'. Now is the time to go to war. To go to war, each player must place three more cards face-down on the table. Flip over a fourth card as you would flip a card when not at 'War'. Whoever has the higher fourth card is the person who takes all 10 cards from the round. If a player doesn't have enough cards to play the war, the player must turn his/her last card face-up. This will be the card used to play the war.
99 Card Game Directions
Directions For Card Game Garbage
- If you're playing with three or four players: If two or more players are tie for the highest card, then each player to place by one card as face-down. Then everybody plays the next card face-up as they would during a non-War round. The player with the highest card will win. If there is another tie between these two or more players, the War needs to continue.
Card Games Directions For Kids
Fraction Games to be Used in the Classrooms
- Deck of Cards
Students take turns playing 'war' using a deck of cards and a pencil to act as the fraction line. The pair of students must then decide who has the larger fraction based on the four cards played. The winner gets to keep all the cards. Player with most cards at end wins.
Goal: to develop quick comparison of fraction values
- Shuffle and deal the cards.
- Each player puts their cards faced down in a pile.
- Both players turn over TWO cards at the same time (one above the pencil and one below).
- The player whose cards has the larger fraction wins all four cards.
- Players may use the paper to figure equivalent fractions or use the Tip Sheet.
- If players turn over equivalent fractions, then there is a fraction war.
- Each player places 2 new cards face down and the 3rd & 4th card face up (one above the pencil and one below).
- Who ever has the higher fraction wins all the cards.
- The game can continue until one player has all the cards or for a given amount of time.
Fraction War Tips and Tricks
- If two fractions have a common denominator, the fraction with the larger numerator is the larger fraction. Ex: 3/5 > 2/5
- If two fractions have a common numerator, the fraction with the smaller denominator is larger. Ex: 1/4 > 1/8
- If you are unsure about which fraction is larger, use the fraction strips to compare.